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Showing posts with the label Week 10

Unity Tutorial 9

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 Week 10 Unity Tutorial 09 In this week's tutorials, we learned quite a decent amount of new materials, As these weeks progress they have been getting longer and more complex, this makes sense because we have been doing this for weeks now but since they're getting harder they are taking longer to complete.  I found this week's tutorials to be very interesting and would be very valuable to use in my game project. This was the first time I've worked with UI in Unity and it's actually not as bad as I first thought. UI in games is crucial and needs to be done. We also learned how to use the GameManager Script for the first time, this was really helpful with linking a bunch of code and actions together as well as writing the code for the "Restart" and the "Game Over" texts The GameManager acts like the mind of the game and all the game objects are added to this, I feel that there needs to be a GameManager script in every project to make things clear, ...

Twitter Lists

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 Week 10 Twitter Lists I think this list would be useful to my classmates because it's a space where we can see each other tweets a lot easier this way we won't have anything swamping out tweets like spam from Leo. Here is the link ill see yous there @Elder_Scr0lls/Elders CDM ting / Twitter

Game Stories

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 Week 10 Game Stories This week is on the topic of stories in gaming, A good story in a game can be one of its defining factors and will make its players recognize and remember it for years. A good story with a satisfying ending can leave a great impression on the player and if there are going to be sequel games it's going to make them want to buy the next game more, this is because of the performance from the last one. Having a good story can also engage the player and they will ender a flow state where they are hooked and want to know more about the game, this will keep them playing or even have them play the game start to finish multiple times. If the game is single-player there is a big pressure to make it good because it's the story that's driving the whole game. It needs to have a good story in order to sell copies. One of the most popular ways of storytelling is the interactive narrative. This is so popular because the player gets a say on how they play the game, mos...