First Playable
Week 08 First Playable This week, the work with my project had its ups and downs, I had a bit of trouble with the assets where I kept deleting the different prefab folders and this made my entire scene disappear and it was a huge shock, I thought I wasn't able to get it back but I went onto the unity assets page and was able to import it again, I was so relieved you don't even know. Other than that things were going good this week The two main things I did this week were: Moving Background: I managed to get the background city to repeat itself to give the illusion of the player on an endless level. It took a couple of tries before I could get the transition perfect but I got there in the end. I had it so that the whole scene would move towards the player and then it would slingshot back to the start looking like this. It was surprisingly easy, there wasn't a lot of code that went into it. Fire-Ball Projectiles: I added a sphere shape to the front of the dragon ch...